GAMEmason 2020 Education Sessions, Grand Tier III
10:30am – 11:00am Recent Trends in AR/VR
Sang Nam, Director Computer Game Design, George Mason University
Learn about recent trends and what Computer Game Design faculty and students are doing to advance the fields of Augmented Reality and Virtual Reality.
11:15am – 11:45am Music for Games
Details to be Announced.
12:00pm – 12:45pm Beyond the Game: Implementing Esports in the Classroom
Dr. Joey Gawrysiak, Director of Esports, and Christopher Scroggins, Instructor, Esports, Harry F Byrd School of Business, Shenandoah University
Learn how academic esports programs are preparing students for a future career in esports and beyond.
1:00pm – 2:00pm Keynote Speaker, Angela Hession (more info here)
2:15pm – 2:45pm Entertainment in a world that includes China
Luke Peterschmidt, a game designer who has published and developed various collectible card games
As entertainment becomes more global, we have entered a phase where compromises in creative freedom and expression are being made to gain access to markets. What does this mean for the future of creativity in games. What is the future of global game culture?
3:00pm – 3:30pm Black Girl Magic: How to Support Black Girl Gamers
Margaret Horton-Gaskins, African American History and Women, Gender & Sexuality studies, The George Washington University
Join us for an in-depth discussion about how to support black girl gamers! Topics to include racism, sexism, diversity, and inclusion. This is an open discussion for anyone who is interested in having a thoughtful and engaging conversation about how racism and sexism intersect for black girl gamers.
3:45pm – 4:15pm Motion Capture For Game Design
Boris Willis, Associate Professor, Computer Game Design Program, George Mason University
Learn how motion capture works and see how it contributes to making a game.
4:30pm – 7:00pm Build/Test/Discuss a Custom Arcade Machine
Rob Dieterich, Assistant Professor, Computer Game Design, George Mason University
Learn about building an arcade machine and how it can be used when developing games.
Help build and test the four player Winnitron arcade machine, starting at 5:00